Fist of the Wolf - Bone Gnawer Gifts


Experience cost for Gifts

Each Gift costs (2x the level of Gift) + The number of Gifts that you will have once this has been brought. The level of a Gift is displayed next to the Gifts Name.

You must have 4 gifts of a certain level (of either Breed, Auspice or Tribe) before you can buy Gifts of the next level. No more than one Gift may be purchased per session.

Cooking (1)

Cost: 1 Gnosis      Shot: Lots

Skill: Gaia's Gift

The Garou must have a small pot and ladle for this Gift.  The Garou may take any small, easily destroyed item he can find - bark, beer cans, plastic wrap, whatever - and stir it into the pot, turning it into a foul-tasting, but edible mush.  This mush is extremely nutritious and even has healing properties.  The Garou rolls his Gaia's Gift and the result is the amount of WP's that the "food" heals.  This Gift is taught by a Rat or Raccoon Spirit.

Scent of Sweet Honey (1)

Cost: None      Shot: 3 (but it will take 9 further shots before the target is affected)

Skill: None

The Garou attracts minor Air Spirits to a chosen target, causing the target to exude a wonderfully sweet aroma and become slightly sticky to the touch.  Naturally, all manner of vermin will soon appear and the target will soon become coated with, and surrounded by swarms of gnats, flies, bees, etc.  This will impair vision, and distract the target with stings and bites, and maddening buzzing.  it will also completely impair the targets ability to function socially.  The Garou rolls his Gaia's Gift against the target's AV, the Outcome is the number of hours that the target is affected.  In combat, a Garou suffers -1 to his AV.  less tough opponents (mooks and normal un-armoured humans) suffer a -2 to their AV.  This Gift is taught by certain Plant Spirits.

Nose of the Hungry Hound (1)

Cost: 1 Willpower      Shot: 2

Skill: Gaia's Gift

The Garou rolls his Gaia's Gift against the Gauntlet of the area, if successful the Garou can hunt down the nearest discarded food, a cache big enough to feed one individual.  This Gift is taught by a Rat Spirit.

Blissful Ignorance (2)

Cost: None      Shot: 1

Skill: Gaia's Gift

The Garou can become completely invisible to all senses, Spirits and monitoring devices by remaining still (this can be a sort of (in)active Dodge). The Garou rolls their Gaia's Gift and the Outcome is the Target Number for the viewer to detect them. A Chameleon Spirit teaches this Gift.

Odious Aroma (2)

Cost: None      Shot: None

Skill: None

The use of musk has long been a defence in the wild.  With this Gift,the Garou can greatly amplify his own natural boody odour, creating a debilitating stench.  all those within 20 feet of the Garou suffer -2 to their AV's as they choke and retch. However the Garou also suffers a -4 to any social rolls.  This Gift is taught by Stinkbug Spirits.

Trash Magnet (2)

Cost: None or 1 Gnosis     Shot: 1 or 3

Skill: None or Gaia's Gift.

The Garou can cause the refuse, in an area, to move towards a target, depending on the trash in the area this can have differing effects.  For 1 shot cost the Garou can cause old newspapers or fast food wrapping to blow about the target causing a -1 to the targets AV for the Sequence.  For the higher cost, heavier trash pummels the target.  The Garou rolls his Gaia's Gift against the targets AV, success means that the target has been damaged.  This attack has a damage base of 5, additionally the target suffers a -2 to his AV unless he makes a Strength roll with the damage inflicted as the target number.  The damage inflicted by this Gift can be regenerated,  This Gift is taught by a Spirit servant of The Trash Heap Totem.

Find the Prize (2)

Cost: 1 Gnosis      Shot: 3

Skill: Gaia's Gift

The Garou employing this Gift closes his eyes and thinks about finding something of great value, either a specific item or a general class of things.  The Garou rolls his Gaia's Gift skill against a difficulty decided by the GM (dependent on the rarity of the object sought).  If successful, a clue is delivered in the next few minutes, either in the form of a vision, co-incidence or a lucky song on the radio.  This Gift is taught by a Hound Spirit.

Ward of the Road (2)

Cost: 1 Gnosis     Shot: 3

Skill: Gaia's Gift

This Gift allows a Garou to leap from a speeding vehicle and remain unharmed.  This Gift can also be used to leap from tall buildings and also remain unharmed.  The Garou rolls his Gaia's Gift with the target number equalling 8 +(speed of vehicle or height of building/ 10), if successful the Garou is unharmed.  This Gift is taught by a Cat Spirit.

Reshape object (3)

Cost: 1 Gnosis      Shot: 6

Skill: None

The Garou can shape any once-living material (not undead) into a variety of objects - thus trees can become shelters, antlers become spears, animal hide becomes armour etc. The object in some way resembles the material it was made from. No die roll is needed, but it does cost 1 Gnosis point. The item lasts until the end of the session. A Weaver Spirit teaches this gift.

Gift of the Skunk (3)

Cost: 1 Gnosis      Shot: 3

Skill: Gaia's Gift

With this Gift the Garou can swell his musk glands, allowing him to spray musk like a skunk  The Garou rolls his Gaia's Gift against the Targets AV.  The Outcome is the negative modifier that the target receives on his AV until he rigourusly bathes. The victim of this Gift can attempt to overcome this penalty by expending a Willpower point per action, although this only reduces the penalty to -1.  This Gift can only be used on a victim once in any battle, indeed it only works on a target once between baths (You can only smell so bad).  This Gift is taught by a Skunk Spirit.

Beg (3)

Cost: 1 Gnosis      Shot: 8

Skill: Gaia's Gift

The Garou can by putting on a pathetic act of self condemnation, invoke pity in others and get them to give him something for his troubles.  The Garou rolls his Gaia's Gift against a target number decided by the GM, depending on the audience.  The Outcome of this roll will determine the value of the reward, ranging from a cup of coffee and a danish, all the way up to a Fetish.  This Gift is taught by a Rat Spirit.

Gift of the Termite (3)

Cost: 1 Gnosis     Shot: 6

Skill: Gaia's Gift

The Garou can cause wood to rot at an incredible rate.  The Garou rolls his Gaia's Gift roll against a difficulty detailed below.  This Gift is taught by a Termite Spirit.

Object

Difficulty

Post or a board

5

Club or Weapon haft

10

Thin wooden walls

13

Floorboards

15

Collapse a roof

18

Attunement (4)

Cost: 1 Gnosis      Shot: 5

Skill: Gaia's Gift

By standing in a particular area, the Garou can commune with the spirits of the area, thus getting an idea of what has happened, or what exists in the area - rough population, secret tunnels, places of note and so on.  The Garou rolls his Gaia's Gift skill against the Gauntlet of the area.  This Gift can only be used in urban areas, Bone Gnawers have become desensitised to the wilderness.  This Gift is taught by a Rat Spirit.

Infest (4)

Cost: 1 Gnosis    Shot: 6

Skill: Gaia's Gift

The Garou may call up a horde of vermin (rats, insects, slugs, birds, snakes etc.) to invade an area (no greater than a large building) of his choice.  These creatures do not behave in a manner contrary to their nature, and will not try to attack humans, in fact, they may try to flee.  The Garou rolls his Gaia's Gift with the Gauntlet as difficulty, the Outcome will determine the magnitude of the infestation.  This Gift is taught by a Rat Spirit.

Survivor (5)

Cost: 1 Gnosis     Shot: 10

Skill: None

This Gift allows the Garou temporary immunity to many environmental effects, such as pressure or temperature variations. He is also immune to disease, poison and even radiation, as well as any corrupting effects from the touch of Wyrm creatures. he does not need to eat, drink or rest and gains an extra 3 point on his Toughness stat.  he also ignores Wound penalties and if he is about to die gains one free use of the Creature Power, Inevitable Comeback (using Gaia's Gift).  The Garou rolls his Gaia's Gift against the Gauntlets difficulty, The outcome is the number of days that the effect lasts.  This Gift is taught by a Bear Spirit.

Riot (5)

Cost: 1 Gnosis and 2 Rage     Shot: None

Skill: Gaia's Gift

The Garou summons a horde of malevolent spirits to provoke the hatreds and fears of the down-and-out - the homeless, the gangs, the urban animal such as alley cats and stray dogs etc.    The Garou rolls his Gaia Gift skill against the target number as shown in the table below.  If successful, these spirits direct their material hosts against a target of the Garou's choosing, though the disparate elements will by no means work together (they may not even be aware that others are trying to accomplish the same thing).  The riot lasts for as long as the GM decides, but it usually measures in the hours.  This Gift is taught by a Rat Spirit.

Extent

Difficulty

Entire City

20

District (the South Side)

18

Neighbourhood

15

Block

13

Building

11

Gluttony (5)

Cost: 1 Gnosis      Shot: 6

Skill: Gaia's Gift

The Garou can swallow other things or beings whole.  This Gift is a specialised variant of the shapeshift power, allowing a Garou to widen his mouth and swallow anything.  Swallowed objects/beings wind up in the Umbra, in a subrealm that is a mystical "stomach" of the Glutton.  The Garou can belch these objects out later.  Objects can be held for a number of hours equal to the Garou's Constitution stat; after this time, the Garou automatically regurgitates them back into the physical world.  The objects appear next to the Garou and are unharmed.  The Garou rolls his Gaia's Gift skill against the AV of his target.  he needs an Outcome equal to or greater than his Opponents Body stat to swallow them.  This Gift is taught by a Cobra Spirit


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