Each Gift costs (2x the level of Gift) + The number of Gifts that you will have once this has been brought. The level of a Gift is displayed next to the Gifts Name.
You must have 4 gifts of a certain level (of either Breed, Auspice or Tribe) before you can buy Gifts of the next level. No more than one Gift may be purchased per session.
Cost: None Shot: 3
Skill: Gaia's Gift
The Garou can sense Garou rituals and Gifts, the Thaumaturgy of the Tremere, the sorcery of mages, fetishes and other magical phenomena. The Garou rolls his Gaia's Gift against a target number of (20 - the skill used to create the magical phenomena or Fetish/Ritual Level x3). If successful, the magic is detected. This Gift is taught by a Spirit Servant of Uktena.
Cost: 1 Gnosis Shot: 1
Skill: Gaia's Gift
The Garou may create a patch of inky black darkness. The Garou rolls his Gaia's Gift with the Gauntlet as difficulty, for each point of Outcome, a 10' x10' area of the Garou's choice is covered in pitch-black darkness. This Gift is taught by a Spirit of Night.
Cost: None 1 Gnosis Shot: 1
Skill: None
The Garou may hover and float in the air. The Garou can move at 20mph , and the duration is an hour, all combat rolls come from his Gaia's Gift skill at -1 AV. This Gift is taught by any Bird Spirit.
Cost: 1 Gnosis Shot: 1
Skill: Gaia's Gift
The Garou can breathe underwater and swim as fast as he can run in Hispo form. The Garou rolls His Gaia's Gift against the Gauntlet, the Outcome is the number of hours this Gift lasts. This Gift is taught by any Fish Spirit.
Cost: 1 Gnosis Shot: 3
Skill: Gaia's Gift
The Garou may summon a spirit of fire to perform one task for him. He must have a fire source for this Gift, even if it is only a cigarrette lighter. The Fire Spirit will ignite flammable objects or hurl itself at his foe, blasting it in a great explosion as it departs the material world. The Garou rolls his Gaia's Gift against the AV of his opponent, the base damage is 14. If the Garou rolls a Way Awful Failure, the Spirit called is hostile. This Gift is taught by a Fire Elemental.
Cost: None Shot: 3
Skill: Gaia's Gift
This Gift makes the Garou invisible to sight and difficult to hear or smell. When employing this Gift, the Garou must concentrate on its use at all times; the Garou may not move any faster than half speed. The Garou rolls his Gaia's Gift and the Outcome is the target number someone needs to detect him. This Gift is taught by a Spirit servant of the Utkena.
Cost: 1 Gnosis Shot: 3
Skill: Gaia's Gift
The Garou can use a mirror, a pool of water or a crystal ball to see far-off events or spy on certain people. The Garou rolls his Gaia's Gift with difficulty being either The Gauntlet of his position or the Gauntlet of the area to be spied upon, whichever is higher, the Outcome is the number of minutes that the Gift lasts. A Garou can use this Gift in conjunction with Umbral Sight or Pulse of the Invisible to spy into the Umbra or a Realm within the Umbra. This Gift is taught by a Hawk Spirit.
Cost: 1 Gnosis Shot: 1
Skill: None
The Garou can learn one deeply held secret from a particular target, This works like the Spy Unique Schtick in every way apart from the fact that it can be used more than once a session. This Gift is taught by a Cat Spirit.
Cost: 1 Gnosis Shot: 3
Skill: Gaia's Gift
The Garou is able to call one of the four classical elementals ( air, earth, water and fire) of his choice to him. The Garou rolls his Gaia's Gift with the Gauntlet as Difficulty, a piece of the element required is also needed. The Outcome is the number of services that the Elemental will perform before returning from whence it came. This Gift is taught by any one of the elementals.
Cost: 1 Gnosis Shot: 1
Skill: Gaia's Gift
The Garou can telekinetically move substances weighing up to 500lbs. The Garou rolls his Gaia's Gift against the Gauntlet and the Outcome is the number of Sequences that this Gift lasts. This Gift is taught by an Earth or Air Elemental.
Cost: 1 Gnosis Shot: 3
Skill: Gaia's Gift
The Garou can inflict damage from a distance by pointing a bone at someone in sight. The bone must be gathered from a dead creature s remains by the Garou himself . However it requires no sanctifications, any old bone will do. The Garou rolls his Gaia's Gift against the AV of his target, Base Damage is 12, but the victim cannot dodge and any armour is ignored.
Strange Rain (4)
Cost: 1 Gnosis Shot: 6
Skill: Gaia's Gift
The Garou can evoke a rain of something truly strange and unnatural; frogs, cockroaches, slugs etc. These creatures do not behave in a manner contrary to their nature, and will not try to attack humans, in fact, they may try to flee. The Garou rolls his Gaia's Gift with the Gauntlet as difficulty, the Outcome will determine the magnitude of the infestation. This Gift is taught by a servant of the Uktena Totem..
Cost: 1 Gnosis (initially, see below) Shot: lots
Skill: Gaia's Gift
Garou with this Gift can bring their imaginations to life, creating a Dream Being with from the fabric of their thoughts. The Garou rolls his Gaia's Gift against the Gauntlet of the area and the Outcome is the number of points that the Galliard has to spend on the being. The expenditure of the points is detailed below:
Stats: Main stats cost 3 points per point, sub-stats cost 1 point per point, all categories have to be filled. WP's are Body X 5
Skills: brought on a point for point basis, all skills start at zero.
Powers: Creature Shticks are 2 points per Schtick, Gun Shticks are 4 per Shtick, Fu powers are 2 points per Shtick, but the paths have to be followed. Gifts are 2X the level of the Gift.
Furthermore it costs 1 gnosis point to maintain a Dream Being per session, with another being expended per Sequence of combat. A Chimerling teaches this Gift.
Cost: 1 Gnosis Shot: 1
Skill: Gaia's Gift
The Garou may harm a victim from afar by mutilating a doll that he constructs in the victims image. He must have a part or article from the being against whom he plans to employ this Gift. He must then construct a mannequin in the shape of the victim. The Garou rolls his Gaia's Gift roll and the Outcome is the amount of damage that the victim takes, the doll is destroyed. This Gift is taught by a strange Umbral Spirit.
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