Reflexes of the Cobra


As we all know if there is a tie in Initiative, then the Player characters (the heroes) always go first. This Schtick allows GMC's to actually act before the Player Characters.

The NPC has deceptive speed and can seize the initiative at the most critical moments. if he (or she) is ever tied in Initiative or shot rank with a PC, then they get to act before the PC.

This ability is particularly apt for Hopping Vampires and Bouncing Benji's who it is stated have deceptive speed, but only have a Reflexes of 5, other than that I suggest you use it for the "big guns" as this can give quite an advantage in combat


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