Axe, Battle
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Width +2 in Killing
|
||
Axe, Dwarven Waraxe
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Width +3 in Killing
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Width -1 for purposes of Initiative
|
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Axe, Greataxe
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Width +4 in Killing
|
Width -2 for purposes of Initiative
|
|
Axe, Handaxe
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Width +1 in Killing
|
||
Axe, Orc Double
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Width +2 in Killing
|
Spray, +1d to Parry skill
|
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Axe, Throwing
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Width +1 in Killing
|
1/15 yards
|
|
Bow, Longbow
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Width +1 in Killing
|
15/160 yards
|
Penetration 1
|
Bow, Lonbow: Composite
|
Width +1 in Killing
|
15/180 yards
|
Penetration 2
|
Bow, Shortbow
|
Width in Killing
|
10/100 yards
|
|
Bow, Shortbow: Composite
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Width in Killing
|
10/115 yards
|
Penetration 1
|
Club
|
Width +1 in Shock
|
1/15 yards
|
|
Club, Greatclub
|
Width +3 in Killing and Shock
|
Width -1 for purposes of Initiative
|
|
Crossbow, Hand
|
Width in Killing
|
5/50 yards
|
Slow 1
|
Crossbow, Heavy
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Width +3 in Killing
|
20/200 yards
|
Penetration 1, Slow 2
|
Crossbow, Light
|
Width +2 in Killing
|
15/150 yards
|
Slow 1
|
Crossbow, Repeating
|
Width +2 in Killing
|
15/150 yards
|
5 shots, reloading is Slow 1
|
Dagger
|
Width in Killing
|
1/15 yards
|
|
Dagger, Punching
|
Width in Killing
|
Penetration 1
|
|
Dart
|
Width in Killing
|
2/30 yards
|
Spray
|
Flail, Dire
|
Width +2 in Killing and Shock
|
Spray, +1d to Parry skill, +1d to disarming attacks,
+1d in pinning attacks
|
|
Flail, Heavy
|
Width +3 in Killing
|
Width -1 for purposes of Initiative
|
|
Flail, Light
|
Width +2 in Killing
|
||
Hammer, Light
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Width in Killing and Shock
|
2/30 yards
|
|
Hammer, Warhammer
|
Width +2 in Killing and Shock
|
||
Javelin
|
Width +1 in Killing
|
5/50 yards
|
|
Kama
|
Width +1 in Killing
|
|
|
Karma, Halfling
|
Width in Killing
|
||
Lance, Heavy
|
Width +2 in Killing and Shock
|
Penetration 1
|
|
Lance, Light
|
Width +1 in Killing and Shock
|
||
Mace, Heavy
|
Width +2 in Killing and Shock
|
||
Mace, light
|
Width+1 in Killing and Shock
|
||
Net
|
Width in Special damage
|
1/3 yds
|
Damage is treated as dice in the Bind Miracle.
|
Nunchaku
|
Width +1 in Killing and Shock
|
||
Nunchaku, Halfling
|
Width in Killing and Shock
|
||
Pick, Heavy
|
Width +1 in Killing
|
Penetration 1
|
|
Pick, Light
|
Width in Killing
|
||
Polearms, Glaive
|
Width +3 in Killing
|
Width +1 for purposes of Initiative
|
|
Polearm, Guisarme |
Width +1 in Killing
|
Width +1 for purposes of Initiative. +1d in pinning
attacks
|
|
Polearm, Halberd
|
Width +2 in Killing
|
+1d in pinning attacks
|
|
Polearm, Longspear
|
Width +1 in Killing
|
Width +1 for purposes of Initiative
|
|
Polearm, Ranseur
|
Width +2 in Killing
|
Width +1 for purposes of Initiative, +1d to disarming
attacks.
|
|
Quarterstaff
|
Width +1 in Killing and Shock
|
+1d to Parry skill
|
|
Rapier
|
Width +1 in Killing
|
+1 Width in regard to Initiative
|
|
Scythe
|
Width +3 in Killing
|
Width -1 for purposes of Initiative
|
|
Shuriken
|
Width in Killing
|
1/15 yards
|
Spray
|
Sling
|
Width in Killing and Shock
|
5/80 yards
|
|
Sickle
|
Width +1in Killing
|
||
Spear, Halfspear
|
Width +1 in Killing
|
2/30 yards
|
|
Spear, Short
|
Width +2 in Killing
|
2/30 yards
|
Penetration 1
|
Spiked Chain
|
Width +2 in Killing
|
+1 Width in regard to Initiative, +1d to disarming attacks,
+1d in pinning attacks
|
|
Sword, Bastard
|
Width +3 in Killing
|
Width -1 for purposes of Initiative
|
|
Sword, Falchion
|
Width +3 in Killing
|
Width -1 for purposes of Initiative
|
|
Sword, Greatsword
|
Width +4 in Killing
|
Width -2 for purposes of Initiative
|
|
Sword, Long
|
Width +2 in Killing
|
||
Sword, Short
|
Width +1 in Killing
|
||
Sword, Scimitar
|
Width +1 in Killing
|
||
Sword, Two-Bladed
|
Width +2 in Killing
|
Spray, +1d to Parry skill
|
|
Trident
|
Width +2 in Killing
|
1/15 yards
|
|
Urgosh
|
Width +2 in Killing
|
Spray, +1d to Parry skill
|
|
Whip
|
Width in Shock
|
+1 Width in regard to Initiative, +1d to disarming attacks,
+1d in pinning attacks. Has a range of 5 yds
|
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