Savage Dungeons & Dragons

New Arcane Backgrounds


Arcane Background (Martial Arts)

Arcane Skill: Fighting (Agility)
Starting Power Points: 10
Starting Powers: 2

The martial artist is able to tap his inner chi allowing him to produce supernatural effects and attacks. The martial artist is forbidden from taking the Power Points Edge but is free to take the Soul Drain Edge.
The martial artist also ignores the unarmed defender rule when fighting barehanded.

Available Powers: armor, bolt, boost/lower trait, deflection, dispel, fear, greater healing, healing, quickness, smite, speed, stun (see below). All of these powers have their range reduced to touch or must be centered on the character. All beneficial powers other than healing and greater healing can only be cast upon the martial artist. Reduce the Power Point cost of all effected powers by 1. Bolt is available to martial artists at Veteran rank rather Novice.

Arcane Background (Shadowdancer)

Requirements: Seasoned, Thief, Stealth d10+
Arcane Skill: Stealth (Agility)
Starting Power Points: 10
Starting Powers: 2

The shadowdancer has heightened his skills of thievery and stealth to a supernatural level. The shadowdancer can travel between shadows, use them to hide his nefarious deeds and even animate them to fight for him.

Available Powers: invisibility (self-only and only works within 10 ft of a shadow. Power Point Cost is reduced to 3/1), obscure, shadow walk, summon shadow.

Arcane Background (Spellsinging)

Arcane Skill: Persuasion (Spirit)
Starting Power Points: 10
Starting Powers: 2

Spellsingers are those who follow the arcane bardic traditions. Through sheer force of will they are able to influence and change reality through the use of song or poetry. The trappings of all Spellsingers involve the use of their voice or the playing of an instrument so if they are gagged or unable to play they are prevented from casting any spells

Available Powers: armor, barrier, blast, bolt, boost/lower trait, deflection, dispel, fear, greater healing, healing, puppet, smite, speed, stun. Chances are that I'll return to this at a later date.


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